Our graphical pipeline for the Awareon project now revolves around a handful of tools: ProBuilder for level geometry, nDo2 for texture “painting”, dDo for specular + gloss and Shader Forge for custom shaders + materials.
I’d like to reboot our 4thWall logo (Note: Now replaced by the Awareon logo). I’m pretty set on a 3D logo of some sort, so I can place it directly into our game-world. I’ve sold myself on this new concept, I like it a lot better than my previous pseudo-3D Photoshop hack (which wasn’t meant to stick as a logo, but hey you work with what you have, right?).